Early impressions of the Sony PSVR2 commend its capabilities and overall quality, however backwards compatibility won’t be included. Last-generation VR titles will remain.
Hideaki Nishino, senior vice president of platform experience at PlayStation, discussed the Sony PSVR2 headset on the latest Official PlayStation podcast. “Developing games for PSVR2,” Nishino said, “requires a whole different approach than the original PSVR.”
Nishino cited the PSVR2’s improved features, including haptic-feedback-ready controllers, adaptive triggers, inside-out tracking, and eye tracking, as the reason. He stated developing games for PSVR2 required a new methodology.
- PSVR 2 has much more advanced features like all new controllers with haptic feedback and adaptive triggers, as I said, and inside-out tracking, eye tracking in the headset, 3D audio all coming together, 4K HDR of course. So this means developing games for PSVR 2 requires a whole different approach than the original PSVR.
Although it’s not a surprise, the PSVR 2 won’t work with PSVR games. This doesn’t mean developers can’t adapt games to PSVR 2. Moss 2 was made for PSVR 2 and transferred to Meta Quest 2. Will any of these devs make their previous games PSVR 2 compatible?
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